Archive for September, 2010

Script Editor In Simorgh Editor

September 30th, 2010

Finally we add script editor to simorgh in separated tab near 3d view tab. user can switch easily to script editor tab.
below you can see script editor’s features :
- Color Blocks
You can define various color blocks and implement single-line and multi-line comments.

- Support for collapsible nodes (outlining)
The out of the box outline parser recognizes C++ files and Cyrus script syntax.

-Syntax Coloring :
Script Editor can support popular programming languages syntax now.

- IntelliSense
Script Editor is similar to Microsoft® VC++ IDE now by support IntelliSense

Sourena Game Studio - Simorgh Script Editor

Sourena Game Studio - Simorgh Script Editor

AI – Attack

September 19th, 2010

Finding enemy and attack them.

Sourena Game Studio - AI_Attack

Sourena Game Studio - AI_Attack

AI – PathFinding

September 19th, 2010

In This Path Finding System each unit will communicate with others to reach it’s target. when there are many unit in front of a unit, it never change it’s road to target. other units have to go out and clear the road for it.

  • Sourena Game Strudio - AI_PathFinding

    Sourena Game Strudio - AI_PathFinding

  • Sourena Game Strudio - AI_PathFinding
  • Sourena Game Strudio – AI_PathFinding
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