Archive for July, 2010
new shot
July 30th, 2010Normal Map Implemented In Simorgh Editor
July 7th, 2010Adding Many Textures To Scene
July 7th, 2010Vertex Color Implemented In Engine & Editor
July 7th, 2010Normal map for terrain
July 7th, 2010The terrain now accepts normal maps and also you can mix the texture color with a color for every vertex.
For example you can make grasses yellow in an area.
Logger Panel Added To Simorgh Editor
July 7th, 2010This Panel Is Resposible for Logging 3D Engine Logs & Script Logs and game and editor log in Separate tabs.













