Archive for July, 2010

new screen shot

July 30th, 2010
Sourena Game Studio - design a scene in editor

Sourena Game Studio - design a scene in editor

Sourena Game Studio - In game scene

Sourena Game Studio - In game scene

Sourena Game Studio - In game scene

Sourena Game Studio - In game scene

Sourena Game Studio - In game scene

Sourena Game Studio - In game scene

new shot

July 30th, 2010
Sourena Game Studio - screen shot-3-5-89

Sourena Game Studio - screen shot-3-5-89

Sourena Game Studio - screen shot-3-5-89-2

Sourena Game Studio - screen shot-3-5-89-2

Sourena Game Studio - screen shot-3-5-89-3

Sourena Game Studio - screen shot-3-5-89-3

Sourena Game Studio - In Game screen shot-3-5-89-4

Sourena Game Studio - In Game screen shot-3-5-89-4

Normal Map Implemented In Simorgh Editor

July 7th, 2010
Sourena Game Studio Normal Map On Terrain

Sourena Game Studio Normal Map On Terrain

Adding Many Textures To Scene

July 7th, 2010
Sourena Game Studio Adding up to 50 diffrents texture to terrain

Sourena Game Studio Adding up to 50 diffrents texture to terrain

Vertex Color Implemented In Engine & Editor

July 7th, 2010
Sourena Game Studio Vertex Color 1
Sourena Game Studio Vertex Color 1
Sourena Game Studio Vertex Color 2

Sourena Game Studio Vertex Color 2

Normal map for terrain

July 7th, 2010

The terrain now accepts normal maps and also you can mix the texture color with a color for every vertex.

For example you can make grasses yellow in an area.

Sourena Game Studio Tile Terrain with normal map

Sourena Game Studio Tile Terrain with normal map

Logger Panel Added To Simorgh Editor

July 7th, 2010

This Panel Is Resposible for Logging 3D Engine Logs & Script Logs and game and editor log in Separate tabs.

Sourena Gasme Studio Logger Panel

Sourena Gasme Studio Logger Panel